Do Christine, Steve, and I make a good bomb squad? Let's find out! Spoiler: probably not. Watch us have fun with some Keep Talking and Nobody Explodes gameplay during the Extra Life live stream!
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The premise of Keep Talking and Nobody Explodes is simple. One player sits in front of the computer and is presented with a complex bomb that's counting down to explode.
Meanwhile, one (or more players if you want to play coop) person sits somewhere nearby with a bomb defusal manual that outlines all of the different modules one might run into while defusing the bomb, and now to safely turn them off.
The defuser can't see the manual, and the person with the manual can't see the bomb. The two need to communicate and work together to defuse the bomb before the counter reaches zero.
Sounds easy enough, until you end up with bombs that game more and more modules, and less and less time on the clock.
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